Varieties of animate individuals which live about multiple terrains.
Art by Hextant on Toyhouse
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Species: Coffee Otter
Name: Chicory Age: ??? Gender: Agender Height: Maximum 108 cm Location: Tellus Appearance may change on a whim, or through use of different coffee or related drinks.
Generally around the size of a river otter. May only be present as long as the energy supporting them does, but this can be bolstered by further sources. Originates from the cup itself, which likely is modified for that purpose. The mug that they appear from might be infused with certain materials that promote energy conductivity. Silver is a 'poison detector' along with a disinfectant and one of the highest metals that conduct energy. It is actually what they are, coffee and other liquids poured into the cup a technical extraneous element. Can relocate themselves by a distance of several feet at most, depending on how much is poured into the mug. Prefers anything with caramel and/or vanilla. Seems to dislike anything with pistachio. Hoards sugar packets, as a container would not be anything they could be trusted with. A number of them are often scattered about the usual counterspace their mug is kept. Mischievous apparently. Likes to wrap themselves around items when sad or mad. [Suggested by TH user ZinkyZor] |
Art by gvre on Toyhouse
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Species: Plant Dumpling
Name: Florens Age: ??? Gender: Nonbinary Height: 30 cm Location: Tellus The top sprigs to their design are modeled after a basil plant.
A meander around the space of Lilium's quarters often happens, Florens used to the relative maze of plants that encompasses. They were made through a technical joint process. Earlier sewn by Lilium, the plush that houses their consciousness was enchanted to gain a technical sentience by Angitia. The outer layer of cloth to their structure often carries the scent of herbs and spices, extracts on occasion by accident passed onto them by Lilium. They often seem to drift off when left alone long enough, returning to activity upon picking up on that of others'. Seems to like sunbathing. Although lacking physiological depth, that seems to add to their energy levels. Sometimes picks up things they find with their mouth, which is technically a pocket. May try to move items in an attempt to play or out of curiosity. Has a blanketed space around the middle of the room that they may nap on, the light shifting depending on the time of day. Occasionally lean-flops against a wall or object and sits on their legs in apparent rest, making them seem like a normal plush. Despite their appearance, Florens can travel very quickly; often crossing the space of a room within a matter of moments. They are further able to drift effortlessly across a water surface, as if partly consisting of air or helium. 20mph has been the quickest they have traveled on solid ground. In water, this is lessened. [Suggested by TH user Pixelix] When Florens' stitching breaks, there is a self-repair factor that gradually reverses damage. [Suggested by TH user Mimiis07] |
Art by Reiinni on Toyhouse
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Species: Plant Dumpling
Name: Rosetta Age: ??? Gender: Nonbinary Height: 30 cm Location: Tellus Florens was designed to be similar to Rosetta so that the first did not become lonely, both getting along without issue.
They occasionally play a form of 'tag', Florens' pace slowed down by surrounding pots. Rosetta does not behave like Florens functionally, being vegetal in essence, but this normally does not pose issue. Tends toward sunlight more than Florens does, although does not protest if moved from a location. That does not mean they do not go back immediately. Splashes in water when viable and may dart between puddles. Does not like cold weather and may nonverbally ask to be let elsewhere if realizing significant differences. Does not put things in their mouth as Florens does, which may be opportune. Rosetta came from a pot of roses that were given too much magic-infused water. The line between 'sentience' and 'nonsentience' was crossed somehow. |
Art by Pigeon_wishes on Toyhouse
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Species: Sourdough Loaf Cat
Name: Miche Age: ??? Gender: Agender Height: 40 cm Location: Tellus Quiet, but active.
Literally rolls around on countertops if left unsupervised, albeit not causing much issue. Likes to hop around and paw at things. Appears like a normal bread loaf unless not loafing. Weighs about 6kg, authentic to traditional miche bread. In French culture, prior to the 1800s, miche bread was often baked in communal ovens. Miche preceded the baguette, a lighter bread which originated during the 19th century. The convenience provided by Viennese steam ovens meant it was easier to obtain baguette; a meaning coined during the 20th century. Likes to eat salt. Often given bread scraps and water instead. Leaves small bread loaves behind occasionally. These are discarded. Dislikes rain. Often hides under balconies and other cover when infrequently outside. Does not appear evident to most persons, alike to various other individuals. |
Art by #61979 on Dappervolk
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Species: Potato Cat
Name: Starch Age: ??? Gender: Male Height: 8 cm Location: Tellus Sometimes has a small hat made of tinfoil.
Sometimes has small shoes made of tinfoil. When these are added to Starch, his paws make tiny clinking sounds. Has a very tiny voice. Often flops over on his side to sleep. Kept in a plastic container so he does not wander or go missing. Likes to bat around crumbs. Eats salt and vegetables. Tomato paste and ketchup appear to be favoured. Hops around when excited. May curl up in a circle on occasion. His tail is often straight up or curled when neared. Actual gender is uncertain, Aven is assuming. |
Art by AnjoM on Toyhouse
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Species: Banana Rat
Name: Musa Age: ??? Gender: Female Height: 18 cm Location: Tellus Fed fruit frequently. Keeps to herself due to inherent withdrawnness.
That has not prevented interaction occasionally, which typically occurs with a lack of background activity. Runs wild around the café during these timeframes, mostly about the kitchen area and tables near the front. Aven makes certain to clean the surroundings following this, although keeping the establishment organised is typical overall. Appears relatively intelligent for a mouse or rat. Observing the surroundings is frequent before making a definite appearance. The air, visual depth, and sounds may be a main basis for this. Several minutes often pass at least before caution is surpassed. Has on occasion run off with things that may not be considered food. Playing 'fetch' with her happens occasionally, where Aven throws crumbs and she does not return them. Not typically vocal unless startled or frightened. Sounds very alike to a typical rodent, which can be misleading. |
Art by Mikunsha on Toyhouse
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Species: Cat Dumpling
Name: Xiaolongbao Age: ??? Gender: Male Height: 15 cm Location: Aliud Goes on many adventures. Often naps however.
Often travels through dangerous situations without any harm resulting. May be spellbound to not expire, in multiple senses of the word. Consistently warm in temperature if picked up. Likes to run frequently. |
Art by CrownofWysteria on Toyhouse
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Species: Haunted Doll
Name: Lapin Age: ??? Gender: Agender Height: 50 cm Location: Aliud Acts as a guard, certain timeframes involving more vigilance. Behaves autonomously and meanders through rooms and halls when not carried from place to place.
Normally stays to given ranges. If presented with uncertain terrain, may pause and hesitate, wary of going beyond understood grounds. This gains when taken beyond the castle. Can ‘project’ influence outwardly. Can potentially overlap others’ awareness with their own ‘energy’, essentially revoking threats toward themselves and known persons. This can be categorised as technical possession. ‘Spirits’ left adrift occasionally permeate the surroundings and can latch onto interloping parties. Interloping individuals may be either physically 'bound' to a location, or have their mentality attacked and overwhelmed. Typically impedes others and keeps them from causing harm or potentially committing theft. Despite this, may control individuals to attack other threats or intruders, if not do the same for relative convenience. Further, may utilise individuals to survey surrounding terrain, especially those that they may deem disposable. Their caretakers do not condone this but cannot always keep Lapin from making relevant decisions. [Suggested by TH user morriermaggot] Does not like being left alone. If isolated for a long duration, will actively seek out potential playmates. [Suggested by TH user NootYetIceberg] Acts 'selfishly' on occasion with 'toys' but allows relevant individuals free if pressured. This is typically after a cell temporarily becomes utilised or relevant individuals are sent down the road to nearby authority. It is possible for an individual or individuals to be broken from relevant influence, although not too likely without certain measures being considered. As Lapin does not have a means to speak, it would be the individual(s) 'influenced' who would be speaking, if making an effort toward conversation. Similarly, there is an occasional occurrence where they might end up holding hands with someone through an individual being controlled. When taking control of someone, a degree of that individual's consciousness correlates to Lapin's own. This causes Lapin to instantly let go of the person if their thoughts particularly upset the rabbit. [Suggested by TH user Darkia] Can be considered flame resistant. This is not often something relevant but has saved Lapin from ruin through accidents or encounters. [Suggested by TH user Darkia] A degree of planning and innovative thought was involved in their existence. As there was a contrived element, Lapin was passed onto a party where mutual support and rapport would exist. When tears occur infrequently, their caretakers repair damage or replace what cannot be salvaged. Lapin periodically goes to them by extent in order to be fixed. Apparently can hear, albeit that seems to occur through spectral rabbits Lapin generates. |
Art by koreabooeauty on Toyhouse
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Species: Haunted Doll
Name: Lapriel Age: ??? Gender: Agender Height: 50 cm Location: Aliud Acts as a guard, certain timeframes involving more vigilance. Behaves autonomously and meanders through rooms and halls when not carried from place to place.
Normally stays to given ranges. If presented with uncertain terrain, may pause and hesitate, wary of going beyond understood grounds. This gains when taken beyond the castle. A counterpart to Lapin. Was also custom made for various purposes and is considered with regard by extent of this and related fact. Nondescription has relevance similarly, although sparks may occur on occasion through motion or apparent decision. These behave with purpose as Lapin's own influence does, flying further than what would be possible for typical incandescence. Motion may not remain in a straight pattern either, instead moving in directions that would not be otherwise possible. If catching onto material that can burn, easily or not, fire and luminance may accrue gradually or rapidly until larger figures become apparent. This can be a factor detrimental to those Lapriel perceives as threats to themselves or others important. Can be considered flame resistant, alike to Lapin. Occasionally may play with a fabric ball, tossing or kicking it about. At frequent durations Lapin competes against Lapriel, although it is not often clear who wins. |
Art by Pigeon_wishes on Toyhouse
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Species: Plush Corvid
Name: Kyrri Age: ??? Gender: Agender Height: 45 cm Location: Aliud Often meanders around a given area, not typically straying from that vicinity. The circumference of this terrain is yet expansive, being a castle or bastillion in basis.
Seems to note people who are different about that space but withdraws normally if interaction is attempted. Appears relatively reserved to that extent. Can evidently see with or through the buttons sewn to their features, and often appears to watch people with caution if unfamiliar. May interact with Lapin on occasion, aside from more familiar persons. In those cases, has a playful air and demeanor. Remains mostly detached from activity and is given consideration. Somewhat swift, often darting away if frightened. |
Art by #68570 on Dappervolk
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Species: Animated Pouch
Name: Poche Age: ??? Gender: Agender Height: 15 cm Location: Aliud The density of this "object" has been altered to be very lightweight, meaning gradual descents and frequent misdirection from winds.
A quiet and wayward individual. Evidently cannot speak but can move. Attempts to be helpful beyond present limits, albeit not often possible. Often stores important items given to them in an evidently deeper-than-apparent space, which it organizes according to what it recalls. Coins given to them often do not return without pressuring, resulting in them being frequently used for other purposes. Has a varied inventory of stones, flowers, paper scraps, and gold somewhere in their depths. [Suggested by TH user Vapor] When 'empty', most disregard them as a stray piece of cloth, which is beneficial to retaining autonomy. Does not want to become lost or result with unfamiliar persons due to the long duration spent around certain individuals. Considered a valuable asset by their keeper, aside from a rarity in terms of arcane ranges. Seems to collect items at random for safekeeping, if not self-interest. Has some awareness of their surroundings and seems to avoid conflict when recognized. Rather withdrawn if confronted. Attempted departure is frequent if that occurs suddenly, which may not always result well. |